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pathfinder wormwood mutiny pdf

As she oversees many of the ships basic daily labors, the boatswain is often responsible for keeping discipline and dispensing punishment. Plunder: An approximation of valuable but non-useful cargo. The adventurers wake to find themselves press-ganged into the crew of the pirate ship Wormwood, the vessel of the nefarious Captain Barnabus Harrigan. Growing up among pirates is tough for anyone unusual, and Grok got her scar fighting a gang of cutthroats in the alleys of Port Peril who robbed her and left her for dead when she was only 11 years old. The tiny dragons dense muscle mass, particularly in their tails, allows them to create momentum strong enough to break the surface of the water and send them skyward in their characteristic glides. One piece of advicedo as he says. Aft Deck: The aft deck sits 10 feet above the main deck, and steps lead up to an even higher deck behind the mizzenmast. Over the course of my years on the Aspidochelone, I perfected this concealment. The players in my group got tied up in their characters and it was not pleasurable to see how they attempted to balance who would get the beating and who would not. I ducked the burst, though it grazed the brim of my tricorne hat, setting it ablaze. House Thrune still longs for revenge against the pirates. This sweatbox, used to torment sailors, has just enough room to hold one Medium creature (and can be altered to conf ine a Small creature). The cage is still locked, but its iron bars have been pried apart by force. : For every Infamy threshold they possess, the PCs summon 1d4 sharks into the waters surrounding their ship. This enmity is personal, and primarily directed at a single PC, though how this manifests is ultimately up to you. PDF Skull and Shackles (Set 1 of 6) The Worm ood Mutiny - Archive.org Even the mundane treasure is interesting. He is not a risktaker, however, and can, like Sandara Quinn (see page 56), act as a voice of reason as the PCs plan their actions. Pirates refer to this cache as their duffle. Or maybe that other variety, wizards busy sharing spells to eachothers spellbooks. Hed take his own mothers liver to the butcher to make pies with, he would. h 68 h h Besmara O riginally Besmara was a powerful water spirit when facing death on the sea or given tribute to gain her with an affinity for manipulating sea monsters. If the PCs defeat the Chelish f leet, the plunder they have seized and the infamy theyve accrued are enough that the Free Captains consider them capable successors to the Hurricane King. This amount cannot be adjusted by skill checks. CR 3 hp 32 (see page 21) Wormwood Pirates (6) XP 200 each CR 1/2 Animal Companions and Familiars hp 11 each (see page 20) Waking up in the hold of a pirate ship can present another problem for certain PCsnamely, those who have animal companions or familiars. Groups who feel they can resolve everything with violence are going to be in for a surprise if they step out of line at the wrong point. A man of my proclivities respects certain boundaries. But when fortune turns to their favor, its up to the new crew to decide whether theyll remain the pirates swabs or seize control and set sail for adventures all their own. Captain Harrigan and Mr. Plugg spend most of their time on this deck. Revenge is a dish best served cold, and sooner or later the chance will come to serve it. Estimated Release Date: 2/2/2012. To withhold from him this tiny rebellion would be ungiving. Hes the best lock man within a thousand miles. I believe I heard him spoken of as such, back in Drenchport, interjected Seagrave. Years under the pitiless sun of the Fever Sea had pillage and destruction, I bronzed my skin and worn into its surface a network of would visit their cruelty upon tributary wrinkles. Now if I can only find a way to discourage the players from refitting the Wormwood as an airship Best answer to "How do the PCs first meet each other" ever. In general, days always follow the following format of work, leisure, and rest, unless other events take precedence as detailed below. This imposition can be used once per day. Save for tiny air pockets above some of the larger caverns, the complex is completely submerged at high tide, so be sure to familiarize yourself with the underwater combat rules on page 432 of the Core Rulebook. The PC must also make a DC 10 Constitution check to avoid being fatigued at the end of the shift. Foredeck: This raised deck stands some 10 feet above the main deck (area A3), immediately behind the bowsprit, which is shaped like a rearing dragon. The sea coughs up many a wonder, said Seagrave. Officers Quarters: The ships off icers occupy the hammocks and sleeping mats in this cramped cabin. The following benefits can be purchased by groups that spend the listed amount of Disrepute and have achieved the requisite amount of Infamy. Plunder & Infamy The acquisition of wealth and the spread of grim reputations motivate pirates to deeds of daring and depravity. Torag Subscribe to Pathfinder Adventure Path! Quartermasters Store The ships quartermaster, Cut-Throat Grok, can usually be found in this cramped, crowded storeroom containing numerous barrels, boxes, and chests. Harrigan now thinks as little of Kroop as he does a bilge rat, but hes not yet killed the cook because drunk as he is, Kroop is still a better cook than anyone else on the Wormwood, and the captain is partial to his cooking. The DC of this skill check is 10 + an amount determined by how much the PCs are trying to increase the sale percentage. Up to six Medium creatures can attempt to lift the portcullis at one time. If these caches are ever stolen, the goddesss but rather the clever bully who keeps other bullies in line reaction ranges anywhere from sending a scourge of sea through physical threats and force of personalityher beasts after them, to cursing the responsible party to monsters are like vicious dogs who reluctantly obey her drown at sea, to allowing the looter to retire in luxuryall command to heel only because she can hurt or kill them, depending on the thief s reputation, her mood, and any rather than loyal beasts who comply out of respect, love, sentimental value she may have for the lost treasure. The Wormwood Mutiny is the first adventure in the Skull & Shackles Adventure Path. Far more common than temples are shrines to the goddess. Some people are bad losersthe ramif ications of this are left for the GM to decide. 6 Mainsail Duties: Tough work raising and lowering the mainsail, requiring a DC 10 Profession (sailor) or Strength check. Revelations on the daring faith of Besmara, goddess of pirates, strife, and sea monsters, by Sean K Reynolds. A DC 15 Knowledge (geography) or Profession (sailor) check enables the PCs to identify the countries and regions the Wormwood passes on its voyage, while a DC 20 check enables them to identify individual islands or settlements. There is also an ivory walrus tusk set with gold with a scrimshawed map of the Shackles worth 400 gp, and a curious harp made from the jaw of an orca set with pearls worth 500 gp. Oceans of Golarion Take a trip beneath the waves of Golarion in this planetwide look at what creatures, cultures, people, and perils Open game License Version 1.0a copyright date, and the copyright holders name to the COPYRIGHT NOTICE of any original Open Game Content you Distribute. Wreck of the Infernus 1 square = 5 feet b a h 42 hh h h h The Wormwood Mutiny These f ields were planted by the castaway Arron Ivy in each body with valuables. Thanks to his ruthless devotion to Captain Harrigans orders, his rise has been meteoric. Hes barely been on board a year! Drunk on brandy and bloodshed, the crew of the Whelk took us in with molasses-slow comprehension. He has friends everywhere, high and low. The wormwood mutiny. : r/Pathfinder_RPG - Reddit Attempting a stealthy action where there is a chance of discovery, such as visiting the quartermasters store during work, exploring a room during the day, or attempting to open a chest in a room while its occupants are sleeping: DC 15. h 25 F F SKULL & ShackleS Work: The PCs spend the day at their assigned jobs. This adventure path be the most anticipated yet! Once the hook is set, the PC must tie off the rope as a move action, then shimmy along the rope, requiring DC 15 Climb checks. Quite the contrary, I said. The cramped cabin is overwhelmed with curious and often unsettling objects that Longfarthing is studying. As soon as she spots the Wormwood, the merchant ship f lees, but her sails are no match for those of the pirate ship, which closes over a period of 12 hours. For your convenience, the weapon qualities for several new pirate weapons are presented in the Skull & Shackles Players Guide, but for full descriptions and statistics for the pirate gear referenced here, check out Pathfinder Player Companion: Pirates of the Inner Sea, available at fine gaming stores and at paizo.com. Mr. Plugg is detailed fully in the NPC appendix on page 54. For the cooks mate, see page 21 for details on that PCs f irst meeting with Ambrose Kroop. STATISTICS Str 13, Dex 12, Con 10, Int 10, Wis 15, Cha 14 Base Atk +2; CMB +3; CMD 14 Feats Athletic, Combat Reflexes, Scribe Scroll Skills Appraise +4, Bluff +6, Climb +3, Heal +6, Knowledge (religion) +4, Profession (sailor) +8, Stealth +5, Swim +4 h 56 h h h NPC Gallery Crowned with a mane of f iery red locks, Sandara looks like someone not to be crossed. Morale Rosie withdraws from combat if reduced to fewer than 5 hit points. This volume of Pathfinder Adventure Path launches the Skull & Shackles Adventure Path and includes: PATHFINDER h h h h h Captives of Fortune The Wormwood Mutiny, a Pathfinder RPG adventure for 1st-level characters, by Richard Pett. Owlbear Hartshorn is invariably chained to the foremast here to keep him from causing trouble and to keep people out of the officers cabin. In battle, next to that of a boarding party, the riggers job is one of the most dangerous, as they pull enemy vessels near enough to board. Dodo XP 100 CR 1/4 N Small animal Init +0; Senses low-light vision; Perception +3 DEFENSE Dwarf Caiman AC 11, touch 11, flat-footed 11 (+1 size) hp 6 (1d8+2) Fort +4, Ref +2, Will 1 This lithe, green-scaled reptile looks like a miniature crocodile with a stunted muzzle. The frogs stay submerged in the mire until characters attempt to cross it, then attack with their tongues, hoping to pull opponents into the mire. The exercise consists of the characters in the jolly boat throwing grapples onto the Wormwood from 40 feet away, tying the rope off, and then boarding the Wormwood by climbing along the rope. Pirates then take turns drinking until only one is left standing. No portion of this work other than the material designated as Open Game Content may be reproduced in any form without written permission. Characters who fall overboard are not likely to be alone for long. An incutilis cannot easily hide its prominent tendrils and gleaming shell, meaning that any corpse looks far from normal in well-lit conditions. If anything, there are more bilge spiders there than in the Wormwood. The galley has been stocked for the journey to Port Peril, but the food is scant at best. Tattoos whorled across her burnished skin. Creatures: Each day the PCs spend in the swamp there is a 50% chance of encountering a mosquito swarm carrying ghoul fever. The PCs can take additional nighttime ship actions if they have the energy. In what sense, Aspodell? I chilled in that hot Moonplum temple, feeling the You might tell something. Once freed, Ivy attacks with bite and claws. The ghouls travel as far as area C7 but no farther, as they fear the ankheg that inhabits the fields. A Perform result of 9 or lower, however, indicates that the next time he attempts to use Perform to entertain the crew, everyone ignores him unless he makes a successful DC 15 Bluff or Intimidate check before doing so. Josiah Common, answered Seagrave. The Wormwood Mutiny Adventure Deck, the beginning of the Skull Shackles Adventure Path. The most a partys Infamy and Disrepute scores can ever increase as a result of a single Infamy check is by 3 points. Scourge has also wholly convinced Mr. Plugg that the PCs are trouble, no matter what they have done. Since we get rules for caravans with Jade Regent, I'd presume there'll be rules for running your own pirate ship eh? Infamy Check: A Bluff, Intimidate, or Perform check made to gain Infamy and Disrepute. There are a few encounters that are really dangerous and potentially deadly especially as groups have very little access to tools to deal with them. The grindylows regard the devilf ish as incredibly beautiful, and revere the creature as a wise and powerful ally. Tidepool Dragons as Familiars Although diff icult to approach, tidepool dragons sometimes choose to serve as the familiars of unruly spellcasters and those who go out of their way to feed them rich or exotic foods. Pathfinder skull and shackles adventure path pdf wormwood Although badly burned, Kipper survives the explosion. to buy one or who manage to loot one from someone who can. The PCs may choose one favored port. One of them is a broad, muscular Garundi man with a shaven head, a long beard bound with gold rings, and an eye patch clearly the captain. If met by chance, a character like Sandara might naturally arouse players suspicions. While battling a rival pirate named Isabella Inkskin Locke, the PCs discover she has a treasure map tattooed on h 90 h h h Campaign Outline her body. The PCs can also jump across the pilings sticking out of the mud with DC 10 Acrobatics checks as well. However, this power only extends about a hundred yards from the ship itself, requiring her to use conventional methods of battle when she raids planar outposts. STATISTICS Str 14, Dex 16, Con 14, Int 13, Wis 8, Cha 10 Base Atk +5; CMB +7 (+11 disarm with cat-o-nine-tails); CMD 20 (22 vs. disarm) Feats Combat Expertise, Improved Disarm, Intimidating Prowess, Iron Will, Two-Weapon Fighting, Weapon Focus (cutlass), Weapon Specialization (cutlass) Skills Climb +7, Intimidate +10, Perception +2, Profession (sailor) +7, Sense Motive +2, Swim +7 SQ armor training 1 Combat Gear potion of cure moderate wounds, screaming bolts (3); Other Gear tidewater cutlass (+1 cutlass; see page 59), h 54 h h h NPC Gallery wears an immaculate coat with pearl buttons and carries a cat-o-nine-tails with him at all times. h 84 h h Bestiary Despite the remarkable nature of incutilises corpse animation process, it is far from subtle. This is an excellent, nay brilliant adventure that has much going for it. The rangers effective wizard level for this ability is equal to his ranger level 3. more than lip service, and her priests know this. The birds can easily be caught and slain, but their meat has a most unpleasant taste. A trap door just behind the mainmast opens onto the bilges below (area A11), and requires a DC 10 Strength check to lift. Exchanging 1 point of plunder for gold requires a PC to spend 1 full day at port and make an applicable skill check. Dwarf caimans are a small species of crocodilian predators that live primarily amid the fast-running streams of tropical rainforests and nearby coastal waters. In a hurry? one says, and laughs, pushing a random PC in the chest. Out of print, Non-Mint The process of making a vermin into a familiar grants it an Intelligence score and removes the mindless trait. Hope I can talk one of the DM's in running it. Foredeck A2. I felt for them as they felt the helplessness of their characters. How this battle works out depends upon the circumstances of the mutiny. Poop Deck A3. When the Wormwood attacks the Rahadoumi merchant ship Mans Promise, the PCs find themselves charged with sailing the new ship back to Port Peril. If the result exceeds the DC by +5, the groups Infamy and Disrepute increase by +2; if the result exceeds the DC by +10, both scores increase by +3. Get up on deck and report for duty before Capn Harrigan flays your flesh into sausage skins and has Fishguts fry ye up for breakfast! Master Scourge The PCs quickly discover that most, if not all, of their weapons and equipment are gone (see below). Roll 1d6 on the following tables to randomly determine the daily tasks for each PC whos a rigger or swab. The monsters compliment the adventure well, but the pirate familiars are missing any mention of bonuses (or lack thereof) for those who choose them.

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pathfinder wormwood mutiny pdf